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<!--Generated by Squarespace Site Server v5.11.81 (http://www.squarespace.com/) on Mon, 28 May 2012 20:21:04 GMT--><feed xmlns="http://www.w3.org/2005/Atom" xmlns:dc="http://purl.org/dc/elements/1.1/"><title>Articles Archive</title><subtitle>Articles Archive</subtitle><id>http://www.trstrl.com/articles-archive/</id><link rel="alternate" type="application/xhtml+xml" href="http://www.trstrl.com/articles-archive/"/><link rel="self" type="application/atom+xml" href="http://www.trstrl.com/articles-archive/atom.xml"/><updated>2011-03-15T10:47:13Z</updated><generator uri="http://www.squarespace.com/" version="Squarespace Site Server v5.11.81 (http://www.squarespace.com/)">Squarespace</generator><entry><title>Design Defined</title><id>http://www.trstrl.com/articles-archive/2010/8/25/design-defined.html</id><link rel="alternate" type="text/html" href="http://www.trstrl.com/articles-archive/2010/8/25/design-defined.html"/><author><name>Nandi Maake</name></author><published>2010-08-25T09:02:32Z</published><updated>2010-08-25T09:02:32Z</updated><content type="html" xml:lang="en-US"><![CDATA[<p><span class="full-image-block ssNonEditable"><span><img src="http://www.trstrl.com/storage/iPhone4.jpg?__SQUARESPACE_CACHEVERSION=1283254714576" alt="" /></span></span></p>
<p>Coco Chanel&rsquo;s little black dress. An Apple iPhone. A paperclip.</p>
<p>&nbsp;</p>
<p>It&rsquo;s easy enough to explain what these disparate objects share in common: they&rsquo;re design classics.</p>
<p>&nbsp;</p>
<p>The question is: how do we define good design? If we were able to distill the enduring qualities that all design classics share, what somethings would we hold in our hands?</p>
<p>&nbsp;</p>
<p>To us, good design is a creative process involving the disciplined execution of a meticulous plan to produce something that precisely fits its intended purpose. No more, no less.</p>
<p>&nbsp;</p>
<p>The somethings we bring to life through the design process share four qualities:</p>
<ul>
<li><strong>Elegance</strong> The creative process of design generally produces      physical beauty, aesthetic sophistication or conceptual elegance</li>
<li><strong>Improved efficiency</strong> Good design produces things that work better      but only use resources sparingly</li>
<li><strong>Appropriateness</strong> Good design works well in the real world with      minimum impact on the environment</li>
<li><strong>Success</strong> Good design sells successfully and it is easily      adopted by the people and organisations that buy it.</li>
</ul>
<p>&nbsp;</p>
<p>Design is the tool that we use to continuously reshape the world around us. So good design is not always tangible: we also design services, experiences and polices.</p>
<p>&nbsp;</p>
<p>Nor is good design necessarily innovative. The best solutions are sometimes quite mundane.</p>
<p>&nbsp;</p>
<p>Good design isn&rsquo;t always pretty, either. Sometimes, producing an appropriate design does not demand physical beauty.</p>
<p>&nbsp;</p>
<p>Good design is not always widely popular. What matters is that it is popular with the people it is intended for.</p>
<p>&nbsp;</p>
<p>Which is why some people will always love Chanel, others will always love Apple &ndash; and we&rsquo;ll all love the humble paperclip.</p>
<p>&nbsp;</p>
<p>﻿</p>]]></content></entry><entry><title>21st Century African</title><id>http://www.trstrl.com/articles-archive/2010/2/16/21st-century-african.html</id><link rel="alternate" type="text/html" href="http://www.trstrl.com/articles-archive/2010/2/16/21st-century-african.html"/><author><name>Nandi Maake</name></author><published>2010-02-16T07:23:47Z</published><updated>2010-02-16T07:23:47Z</updated><content type="html" xml:lang="en-US"><![CDATA[<p>&nbsp;<span style="font-size: 110%;">An irresistible object, a homeless man and the future economy of the world</span></p>
<p>On a chilly late autumn afternoon the curator of one of Europe&rsquo;s most prestigious art and design museums clicked through images of a new wooden vase and immediately ordered 8 pieces via e-mail for sale in the museum store. She hadn&rsquo;t seen the actual product yet but liked the pictures enough to place the order.</p>
<p>Two weeks earlier, the creative director of one of the largest safari lodge companies in the world, which owns some of the most prestigious properties on 3 continents, stopped while going through images of items for new d&eacute;cor in the lodges. &ldquo;He&rsquo;s not the kind to get excited about a new item typically, he&rsquo;s seen so much over the years, he just kind of goes &lsquo;yes&rsquo; or &lsquo;no&rsquo; but this time he stopped and said &ldquo;Wow; we&rsquo;ve got to have those&rdquo;, says an assistant.</p>
<p>Just over a month earlier, two buyers from one of America&rsquo;s most respected chain of d&eacute;cor retailers had an unexpected meeting. They were on their annual global pilgrimage to source the most interesting items from around the world to stock in their stores. &ldquo;This is unique; we&rsquo;ve just come from the Milan furniture fair and there&rsquo;s nothing at all like this available&rdquo;, said one of them, studying the bowl in his hands.</p>
<p>The man who had made the items that so captivated these people couldn&rsquo;t have known less about how his work was affecting them. His name is William Maseng and he lives in a squatter camp incongruously wedged between one of Africa&rsquo;s most impressive church campuses and one of its most upmarket shopping malls. The village has been neatly laid out by a local charity with a grid of wide dusty streets, dotted with a few above ground water tanks. Its 800 houses are mostly made from tree branches wrapped with thick plastic film salvaged from building sites and billboards.</p>
<p>William&rsquo;s own house used to be an ANC election billboard and fragments of its message overlap at comically XXL size. Outside his front door, William has placed a salvaged wooden table where he does his work assembling slivers of wood into the decorative bowls, vases and lampshades that made such an impression on those d&eacute;cor experts in Europe, South Africa and the USA.</p>
<p>William is not a craftsman, he&rsquo;s a construction laborer. He arrived in Pretoria in 1981 from Kuruman, a pretty town of 12 000 inhabitants on the edge of the Kalahari Desert several hundred miles away. Faced with few opportunities for work, he did what hundreds of thousands of South Africans do every year and moved to the city to look for a job. Nearly three decades of part-time work and countless hard knocks had left him homeless, penniless and out of luck. He found himself living in the long grass and dense bushes in a green belt lining the wealthy end of Pretoria, together with several hundred people with similar stories. All of them virtually invisible to their neighbours whizzing by a few hundred yards away in their cars.</p>
<p>In many ways, William&rsquo;s story represents the heartache and hopelessness of almost half of South Africa&rsquo;s people. While half the population attends good schools, earn a trade or graduate from university and go on to comfortable middle class lives, the other half is stuck on the wrong side of a growing income gap. For every story of promise and hope, often because of angelic NGOs like Tswelopele which formalized William&rsquo;s village, plucking it&rsquo;s now residents from the urban veld to give them a better chance, there is a story of incompetence and failure such as the 27 000 dysfunctional schools in the country, still paralyzed after 14 years of democratic freedom.</p>
<p>The bowls that William assembles started life as a short conversation with Professor Neil Gershenfeld under the cavernous glass and steel of Cape Town&rsquo;s slick new Convention Centre during the 2007 Design Indaba conference. Professor Gershenfeld runs the Centre for Bits and Atoms at the Massachusetts Institute of Technology. A bearded man with a bush of graying black hair, Neil is a constant blaze of energy and intelligence; attributes that contributed to his being named one of the Prospect/FP top 100 public intellectuals in the world.</p>
<p>He has a vision of the future. He believes that our world needn&rsquo;t have huge factories making millions of widgets which are transported around the world in huge ships and into warehouses and trucks that all spew out smoke and carbon.&nbsp; Prof. Gershenfeld says that this almighty expense to deliver a single widget to the store shelf on the day that we choose to buy is composed mostly of wasted energy. He says in his book, FAB, and in his popular talk on <a href="http://www.ted.com/">www.ted.com</a> that instead of transporting tons of matter around the world we should simply transport the information because that travels around the world in a millisecond and at almost no cost.</p>
<p>This vision is encapsulated in the term personal fabricator, which Neil uses to describe the future invention that will make this all possible. You or I will sit at home, order a product online and a cabinet-sized machine in the basement will make it for us before our eyes. This technology is at the mainframe stage of development according to Prof. Gershenfeld and just as some people once said that there was no use for a personal computer; it may be hard to believe that we will one day each own a personal fabricator.</p>
<p>To prototype the idea, Prof. Gershefeld has created over 60 fabrication laboratories around the world, including in South Africa. These Fab Labs are crude versions of the personal fabricator consisting of a room full of laser cutters, micro milling machines, plasma cutters and so on. Any person can walk in off the street, learn a little CAD software and start making things.</p>
<p>What Prof. Gershenfeld has been looking for is a way to commercialize the work of the Fab Labs so that the prototyping of his vision of the future can go beyond technical feasibility and into the commercial realm. That prompted the team at Readymade, an industrial design company, to design products that could be made in any Fab Lab and sold around the world. If successful, a good candidate would be able to be made at the Fab Lab closest to the customer that ordered it.</p>
<p>The peculiarity of this task wasn&rsquo;t lost on Readymade whose daily work consists mostly of designing technological gadgets for large multinationals like Motorola, Philips and Mitsubishi; things like digital pocket radios, mobile phone headsets and remote controls. Despite not being known for creating decorative home wares on a pro bono basis, the PR allure of working with MIT and the chance to burnish the artistic side of the portfolio held sway.</p>
<p>The first result is the decorative wooden bowl made by William Maseng that so captivated the experts on three continents. It is constructed from laser cut pieces of wood which are interlaced to create the impression of a bird&rsquo;s nest.&nbsp; When holding the product, one is aware of several apparent contradictions; it is complex for something with such a simple function, it is striking, beautiful even but by no means pretty; it is delicate but at the same time rough and it is organically random but also precisely ordered.</p>
<p>These contrasts are perhaps explained by Readymade&rsquo;s unusual situation as an African company designing techno-gadgets for first world corporations which are sold around the world. They are also possibly explained by the bowl&rsquo;s attempt to answer the question of what it means to be a 21<sup>st</sup> century African.</p>
<p>For William Maseng it (at least partially) means earning some money making bowls, which if they become popular, could mean his first regular income for a long time. For others, the Fab Labs in South Africa provide the chance to experiment and make with greater dexterity than before. For Readymade it could be bridging the gulf between thinking global and acting local when you&rsquo;re sitting at the far end of Africa.</p>
<p>The idea of employing homeless job seekers like William to assemble the bowls was serendipitous rather than planned but has allowed very careful assembly of a delicate product in a way that mass production cannot reproduce.</p>
<p>The combination of living close to the elements and having plenty of time can be life-threatening for people like William. In another context, in a busy world momentarily sick of artificial excess, touching the elements and having enough time are warm, real and luxurious. Maybe some of that warmth is captured in the bowls that William makes.</p>
<p>It&rsquo;s probable that the nest bowl will not create the new world economy and that it may not dent South Africa&rsquo;s towering unemployment. If homeless South Africans make the bowls, they will still be shipped around the world creating carbon dioxide; they currently consist of American Walnut that has already made one very long trip. It is possible that the nest bowl represents little about beauty, warmth, reality or commercial sense. Nonetheless, there is still something beautiful about an idea that by its very existence allows wealthy connoisseurs of design across the world to choose a bowl made by a man sitting outside a shack in South Africa and to pay him for the privilege.</p>
<p><a href="http://www.trstrl.com/article-download/Terrestrial%20Article_21st%20Century%20African_Final_1.pdf">﻿DOWNLOAD ARTICLE</a></p>
<p>&nbsp;</p>]]></content></entry><entry><title>Designing the Innovative Enterprise</title><id>http://www.trstrl.com/articles-archive/2010/2/16/designing-the-innovative-enterprise.html</id><link rel="alternate" type="text/html" href="http://www.trstrl.com/articles-archive/2010/2/16/designing-the-innovative-enterprise.html"/><author><name>Nandi Maake</name></author><published>2010-02-16T07:22:38Z</published><updated>2010-02-16T07:22:38Z</updated><content type="html" xml:lang="en-US"><![CDATA[<p><span style="font-size: 110%;">&nbsp;Thinking like a designer can unlock innovation by understanding people</span></p>
<p>The rate of change in the world and in the lives of both customers and staff are seldom matched by the rate of change in organizations. This is logical because companies need stability to measure improvement, but it also creates hidden inefficiencies in the gap between customer needs and company processes. Fortunately the field of design offers some tools to bridge this gap and unlock innovation.&nbsp;&nbsp; &nbsp;</p>
<p>Human centered design is a term used to describe a designer&rsquo;s focus on the person. This designer need not be an art school graduate; rather they are any person creating a new process or structure within a business. This act of creation is design. In human centered design, the needs, dreams and behaviors of the people a designer wants to affect with his solution are examined. This means listening to people. It means understanding and respecting what motivates and captivates them. Once the designer knows what a person finds desirable, the solution that is created can then be looked at in terms of technical, organizational and financial feasibility.</p>
<p>Experienced designers also understand that people often fail to recognize their own true motivations; they are often hidden from the person&rsquo;s own view. To overcome this, designers don&rsquo;t just ask, but also use direct observation of behaviour. Designers also make sense of their research by looking for patterns, themes and larger relationships between the data. Designers aim to extract key insights from the data; unexpected revelations that allow them to see the problem in a new light.</p>
<p>The simple term for this approach is empathy. Empathy enables one to imagine the world from another person&rsquo;s perspective; or in fact from multiple perspectives.&nbsp; Thus the designer goes beyond thinking of customers in terms of demographics and LSM splits to identifying with their personal needs and desires. It is a way of putting people first when coming up with solutions.</p>
<p>As Procter &amp; Gamble have shown, when the employees of an organization have a widespread sense of empathy for their customers they often see new opportunities faster than their competitors and possess an intuitive feeling for what is going on in their industry.&nbsp; This process re-orients the staff view of company values externally in a way that is both measurable for the company and meaningful to customers.</p>
<p><br /> A human centered mindset can easily be incorporated into an organization&rsquo;s culture by making it a daily part of the way employees work. At P&amp;G for example the paintings on the wall have been replaced with photographs of consumers.</p>
<p>Holding up the mirror of empathy inside a corporation towards its own employees can also unlock underlying opportunities. It will increase awareness of the unique, personal company style that can then be leveraged to inspire great ideas. It will highlight obstacles to greater efficiency and give employees the permission to find solutions for the things that need to change.</p>
<p>There are specific areas in a corporation where innovation can be accelerated by using a human centered design approach.</p>
<p>It is clear that the design of spaces in which employees work and meet affect productivity. It does not take a professional designer to observe the watercooler effect; how some areas encourage casual discussion that cross-pollinates ideas. Just as importantly, customer spaces can frequently be improved by observing how customers use work-arounds to accomplish their tasks.</p>
<p>Some businesses have an integrated plan for technological efficiency tools, but there are also simpler low cost tools that can help employees to increase their effectiveness. For example, a simple graphics database can allow managers to make their presentations more understandable, shortening meetings and decision times.</p>
<p>Many companies have a poor correlation between financial incentives and performance. The same is true for non-financial and informal incentives. Several tools exist to discover hidden staff motivations and correct incentives.</p>
<p>Team members often adopt multiple roles besides their official job descriptions. Recognizing these can improve teamwork as demonstrated by the famous design company IDEO.</p>
<p>Most managers tend to think of events as one-off occasions, but leading business thinkers now advocate a project-based approach to work routine since it creates dynamism and deeper satisfaction for employees. This can be extended to creating an event-based calendar that ebbs and flows with projects.</p>
<p>Finally, business processes often allow inefficiencies because they simply do not change as quickly as the needs of customers. The inward-focused company thus creates a gap between its view of &ldquo;the market&rdquo; and the reality of a customer&rsquo;s needs. This not only hinders innovation, it is capitalized on by smaller and more agile competitors. Structurally, therefore, the business requires the ability to design and improve processes from the point of view of employee usability and customer experience in addition to the ususal efficiency imperatives.</p>
<p>﻿</p>
<p>&nbsp;</p>]]></content></entry><entry><title>Design for future business</title><id>http://www.trstrl.com/articles-archive/2010/2/16/design-for-future-business.html</id><link rel="alternate" type="text/html" href="http://www.trstrl.com/articles-archive/2010/2/16/design-for-future-business.html"/><author><name>Nandi Maake</name></author><published>2010-02-16T07:21:43Z</published><updated>2010-02-16T07:21:43Z</updated><content type="html" xml:lang="en-US"><![CDATA[<p>&nbsp;<span style="font-size: 110%;">Thinking like a designer to solve problems and create new solutions</span></p>
<p>Organizations everywhere are recognizing the need to change radically in a rapidly changing world. Unfortunately many of these attempts fail because traditional management systems lack the tools to innovate in complex environments and much less so when faced with wicked problems.</p>
<p>However, some businesses have solved this dilemma and are able to consistently innovate and grow over the long term, despite temporary setbacks during economic downcycles. These include Apple, Dell, GE, P&amp;G, Infosys. Tata, Toyota, Amazon and ebay. What these organizations all have in common is that they have used design thinking to help guide their traditional business processes. This has allowed them to concentrate on the factors that improve competitiveness rather than doing the wrong things very well.</p>
<p>Design thinking can radically change organizations by embracing complexity and constraints, working collaboratively and iteratively and using expanded logic to achieve this. Inherent in this approach is the ability to see issues as part of a system, with all of its components, relationships and maintaining a view of the overall context. Design thinking also is adept at cultivating a deep understanding of customers and using this together with the factors above to create synthesis, or resolution rather than compromise.</p>
<p>Design implies something creative but this is not some sort of art school freeform wackiness, this is creativity in its true meaning as the act of creation. In that sense, design can be thought of as the careful conception of a plan and the disciplined execution of that plan to create something new.</p>
<p>&nbsp;</p>
<p>In fact, design has a process as structured and rigorous as anything in business. It is a process aimed at solving problems by using our ability to create new solutions. This design process consists of several phases. Firstly, creating common understanding by analyzing data and research. Secondly, creation, where the data and insights drawn from research guide the creation of new options. Thirdly, filtering, using critical thinking to select the most promising options. Fourthly, validation, where fieldwork is done to test assumptions. Fifthly, synthesis, where options are drawn into a business model and assembled into the strategic plan. Sixthly, engineering, which develops the idea technically. And finally, implementation where the chosen solution is built in totality.</p>
<p>﻿</p>
<p>&nbsp;</p>]]></content></entry><entry><title>Local Style for Global Products</title><id>http://www.trstrl.com/articles-archive/2010/2/16/local-style-for-global-products.html</id><link rel="alternate" type="text/html" href="http://www.trstrl.com/articles-archive/2010/2/16/local-style-for-global-products.html"/><author><name>Nandi Maake</name></author><published>2010-02-16T07:20:57Z</published><updated>2010-02-16T07:20:57Z</updated><content type="html" xml:lang="en-US"><![CDATA[<p class="NoSpacing">&nbsp;</p>
<p class="NoSpacing">Should a company use local decoration and pattern on their consumer electronics products when selling them in a strange and far away land?</p>
<p class="NoSpacing">Designing a product to look area-specific makes some cultural assumptions. Especially when the people doing the designing are not indigenous to that area. It's easy to assume that far away consumers are somehow inherently different to consumers near you but that's not necessarily true. I'll get to that in a minute.</p>
<p class="NoSpacing">First let&rsquo;s get to why and when culture-specific design is a bad idea. Firstly there&rsquo;s fairly convincing evidence that the fundamental values of all cultures are similar. In addition, consumer electronics are seldom conceived as indigenous items, they&rsquo;re usually a global phenomenon. So why are we trying to decorate appropriate to indigenous culture? People buy consumer electronics predominantly as utility items but they also associate status and aspiration with the product. It's also easy to forget that users everywhere have access to information and expect to be able to get the same products available elsewhere.</p>
<p class="NoSpacing">There are two risks that one runs when designing in a culture-specific style. Firstly, there&rsquo;s the risk of misunderstanding tacit cues in regional decoration. For example can one be sure that there's a common set of decorative features that would reinforce the brand message of the product for everyone that may buy it? Secondly there&rsquo;s the risk of being perceived as patronizing or fake.</p>
<p class="NoSpacing">Consumer electronics are global products. That&rsquo;s part of the value they carry even in highly localized settings. Showing respect for a foreign consumer sometimes means assuming they're a global citizen.</p>
<p>Sometimes cultural-specific design does work, especially when, although it references local style, it is aimed at consumers around the world. This means that local pattern and decoration is elevated to the role of a global influence. This is appealing to foreigners because the products look exotic and it appeals to local consumers because such a global influence is aspirational, rare and highly valued.</p>
<p>Of course it&rsquo;s essential that the design work is well executed. Interestingly, outside designers sometimes reinterpret local decoration and style in a fresh way which also resonates with local consumers. Often though, the involvement of local designers may add the local savvy that allows local adoption of the products. In our studio, our most successful cross-cultural work has been collaboration between locals and foreigners.</p>
<p>Locals add the savvy, foreigners add the twist.</p>
<p>&nbsp;</p>
<p>﻿</p>
<p>&nbsp;</p>]]></content></entry><entry><title>Nurturing Uncertainty</title><id>http://www.trstrl.com/articles-archive/2010/2/16/nurturing-uncertainty.html</id><link rel="alternate" type="text/html" href="http://www.trstrl.com/articles-archive/2010/2/16/nurturing-uncertainty.html"/><author><name>Nandi Maake</name></author><published>2010-02-16T07:20:01Z</published><updated>2010-02-16T07:20:01Z</updated><content type="html" xml:lang="en-US"><![CDATA[<p>&nbsp;</p>
<p>We live in an uncertain world. &nbsp;Many people find uncertainty personally stressful and try to create order by making early decisions that reduce risk and uncertainty.&nbsp; Traditional business practice is to eliminate uncertainty so that planning can take place.&nbsp; That&rsquo;s good practice and common sense, but here&rsquo;s a tip for managers who want to improve their design team&rsquo;s innovation depth: develop the ability to tolerate uncertainty.</p>
<p>A tolerance for uncertainty may allow better quality answers by delaying decision making until more is known about a situation. The point is convincingly argued by <a href="http://www.fastcompany.com/subscr/109/open_design-tough-love.html">Roger Martin</a> of the Rotman School of Business, <a href="http://www.tompeters.com/">Tom Peters</a> and <a href="http://faculty.fuqua.duke.edu/%7Erigotti/bio/">others</a>.&nbsp;</p>
<p>Toyota exercises a similar attitude while developing their cars. Jeffrey Liker describes this as Principle 13 in <a href="http://www.amazon.com/Toyota-Way-Management-Principles-Manufacturer/dp/0071392319">The Toyota Way</a>;&nbsp; &ldquo;Make decisions slowly by consensus, thoroughly considering all options, implement rapidly&rdquo;.</p>
<p>In practice this may mean periodically re-evaluating the reasons for doing something; even the reason for the entire project or the reason for the company&rsquo;s existence. It may mean not deciding on any particular design until later in the process.</p>
<p>It will certainly mean walking with uncertainty for a little longer than you&rsquo;d normally be comfortable with. Both Mr Martin and Professor Liker point out that this uncertainty should be planned for and incorporated in your design process.&nbsp; Let&rsquo;s call it disciplined uncertainty; reconciling the two worlds of reliable process and creative exploration.</p>
<p>Don&rsquo;t be afraid of uncertainty, it may seem like procrastination, foot-dragging or even indecision, but provided you&rsquo;ve planned to be uncertain for a while, you&rsquo;re likely to see more powerful ideas from your team.&nbsp;</p>
<p>&nbsp;<em>First published on 4 October 2006 at Core77.com<br /></em></p>]]></content></entry><entry><title>The Black Box by Ben Q</title><id>http://www.trstrl.com/articles-archive/2010/2/16/the-black-box-by-ben-q.html</id><link rel="alternate" type="text/html" href="http://www.trstrl.com/articles-archive/2010/2/16/the-black-box-by-ben-q.html"/><author><name>Nandi Maake</name></author><published>2010-02-16T07:19:00Z</published><updated>2010-02-16T07:19:00Z</updated><content type="html" xml:lang="en-US"><![CDATA[<p>&nbsp;<span class="full-image-block ssNonEditable"><span><img src="http://www.trstrl.com/storage/97.jpg?__SQUARESPACE_CACHEVERSION=1266305508186" alt="" /></span></span></p>
<p>&nbsp;</p>
<p>Benq&rsquo;s iF award-winning <a href="http://www.mobiface.com/view.php?id=53">Black Box concept</a> has designers all over the world going &ldquo;but that thing&rsquo;s been on my sketchpad for months!&rdquo; Well, we could all have won an <a href="http://webserver.ifdesign.de/gewinner_liste.php?sprache=1&amp;award_id=124&amp;search=benq&amp;offset=20&amp;result_count=24">iF award</a> guys. The pictures released by Benq show the device as a mobile phone, a calculator, a radio and a sort of ambient fishbowl. All good and useful things but nothing near what the device truly represents.&nbsp; Instead of Benq&rsquo;s mobile phone-type idea, what we&rsquo;re looking at, folks, is the next generation of mobile device. The one that will change literally everything for quite a lot of people.</p>
<p>Every tech editor and gadget fan has been preoccupied for the last year with products like the fabled <a href="http://www.trustedreviews.com/article.aspx?art=3567">next generation video Ipod</a>. The gorgeous <a href="http://www.businessweek.com/technology/content/aug2006/tc20060821_810437.htm">Onyx concept</a> from Pilotfish and Synaptics treads similar ground. It seems to be all about growing the screen in your pocket.</p>
<p>The little surfaces that Gabriel White has devoted an <a href="http://www.smallsurfaces.com/">entire blog</a> to are about to get a little bigger as the screen expands to fill the front of the device. The <a href="http://www.historyofthebutton.com/">history of buttons</a> is about to get a virtual chapter as we chuck out those tiny QWERTY thumb boards. The tactile issues will get sorted and someone will liberate us from fingerprint smudges and <a href="http://www.beyondtomorrow.com.au/stories/ep38/paint.html">scratched screens</a>. The touch screen is finally developing to match the physicality of human hands. Maybe we&rsquo;re reaching the tipping point for convergence.</p>
<p>If this description makes the next generation look like a gentle evolution of the current generation of Communicators, Palms and BlackBerries, take heart. This is not about the device. The most attractive thing about the Black Box is it&rsquo;s name. If it truly is a black box and no longer a phone masquerading as all sorts of other stuff, then the potential can be unlocked. What its really about is access. Leave all the smartphone baggage and the tiny computer baggage behind for a moment and consider a device that doesn&rsquo;t get in the way of people&rsquo;s access to internet, e-mail, documents and contacts. A transparent device designed for open ended access. Because it accesses and <a href="http://news.bbc.co.uk/1/hi/health/6067752.stm">stores</a> these online, the device has less software, storage and processing power.&nbsp; A black box. Not exactly a phone nor a computer nor a pda but something able to perform the most essential actions of those devices as well as any of them, maybe better. All that at the lower cost of a simpler device.</p>
<p>This is not the <a href="http://www.origamiportal.com/modules/xcgal/thumbnails.php?album=7&amp;PHPSESSID=8df140e354301789848f6f0d5ddfe97b">Origami,</a> and it&rsquo;s not the <a href="http://laptop.org/">$100 laptop</a>, it&rsquo;s what these things will be by the time they&rsquo;re useable mass-market products for the whole pyramid. If they manage to somehow fit in your pocket.&nbsp;</p>
<p>In a simpler device, the pre-existing design sophistication of all those Googly <a href="http://www.google.co.za/intl/en/options/">web-based apps</a> is connected to mobile broadband instead of having a powerful device and heavy proprietary phone applications.&nbsp; It&rsquo;s an alternate-reality realization of the partly unfulfilled consumer-level application service provider dream.</p>
<p>In addition, a Black Box can support total language and culture customization. Instead of imposing Scandinavian or American logic and Roman script on others, make the portal transparent to each culture.&nbsp; All anybody needs then is their own culture, eyeballs and fingertips.</p>
<p>At the bottom of the pyramid, people have already demonstrated their willingness to shell out months of wages for a mobile phone. It&rsquo;s the utility, convenience and economic potential of these items that makes them so desirable. All of these could be dramatically heightened by the next generation. If the device is not a cultural and technological hurdle but an easy portal to go through, this could be the next emerging growth market.</p>
<p>Mobile phones connect the world&rsquo;s poorest to other individuals. The next generation device could connect them to the world. It has the potential to change everything from banking to grassroots business networking. It&rsquo;s an enormous leap for the biggest mass market but can it be made effortless? That&rsquo;s the challenge but it&rsquo;s not such an outrageous one. As <a href="http://www.nitibhan.com/perspective/">Niti Bhan</a> has pointed out, Nigerians are the largest group of <a href="http://www.mobileactive.org/taxonomy/term/1011">outside visitors</a> to BBC mobile. Any visitor will tell you that it&rsquo;s a simple, useful and well-sorted mobile destination. Just the kind that the Black Box is looking for.&nbsp;</p>
<p>Tasos Calantzis is the managing director of the award-winning design company <a href="http://www.readymade.co.za/">Readymade</a>.</p>
<p>First published on 25 October 2006 on Core77.com</p>
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<p>&nbsp;</p>]]></content></entry><entry><title>Design’s best kept secret: South Africa</title><id>http://www.trstrl.com/articles-archive/2010/2/16/designs-best-kept-secret-south-africa.html</id><link rel="alternate" type="text/html" href="http://www.trstrl.com/articles-archive/2010/2/16/designs-best-kept-secret-south-africa.html"/><author><name>Nandi Maake</name></author><published>2010-02-16T07:13:09Z</published><updated>2010-02-16T07:13:09Z</updated><content type="html" xml:lang="en-US"><![CDATA[<p>&nbsp;</p>
<p>South Africa&rsquo;s vibrant design industry is a surprise when you first discover it. Typical impressions of the Dark Continent don&rsquo;t usually include one of the world&rsquo;s best advertising and communication design industries, but local studios regularly make off with Clios and Cannes Lions.&nbsp;</p>
<p>Other creative industries do equally well; Time magazine called South   Africa the number one destination for fashion design in 2003. A government initiative to create greater value from South   Africa&rsquo;s gold, platinum and diamond mines is stimulating the jewelry design industry. A booming retail sector combined with record property prices and huge growth in construction is driving interior design and architecture.</p>
<p>Cape Town&rsquo;s International Design Indaba reflects the explosion in South Africa&rsquo;s creative industries with this annual 3-day conference joining the A-list of global design gatherings. Speakers now comprise the most important names in design from around the world, as noted in the May 2006 issue of ID magazine.</p>
<p>One gets the feeling that the design world may be warming to a dose of earthy, rich, African flavor. From London to Dubai to Singapore, South African designers are being noticed. &nbsp;This is a testament to the world-class education and multi-cultural sensitivity of local designers.</p>
<p>Until now, the euphoria hasn&rsquo;t extended to South African product design. &nbsp;South Africa&rsquo;s manufacturing industry struggles to absorb the 15-odd graduates each year and the local opportunities for product designers are mostly in supporting the media and branding industry with 3D skills. Do more optimistically</p>
<p>However things could be changing for South African product designers. Recently some South African product design studios have started to grab international attention. Csape Town-based studio &hellip;XYZ had its condom applicator displayed as part of MOMA&rsquo;s SAFE: Design Takes On Risk exhibition in 2005/6. Durban&rsquo;s Egg Design was rated by GDR in London as one of the Top 10 Young Design Companies' to watch in 2001 and exhibited successfully at 100% Design.</p>
<p>When Pretoria-based Readymade won a Red Dot Award and a Chicago Athenaeum Good Design Award last year for product design, they were surprised to find out that they were the first African company ever to do so. From this unlikely position Readymade has been effective in designing for global brands that need unique ideas. Unlikely position?</p>
<p>Could this be is the beginning of South African product designers emulating their world-beating peers in the other creative industries?&nbsp; Maybe that&rsquo;s South   Africa&rsquo;s next surprise.</p>
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<p>&nbsp;</p>]]></content></entry><entry><title>Why Africans Need Convenience</title><id>http://www.trstrl.com/articles-archive/2010/2/16/why-africans-need-convenience.html</id><link rel="alternate" type="text/html" href="http://www.trstrl.com/articles-archive/2010/2/16/why-africans-need-convenience.html"/><author><name>Nandi Maake</name></author><published>2010-02-16T07:10:06Z</published><updated>2010-02-16T07:10:06Z</updated><content type="html" xml:lang="en-US"><![CDATA[<p>&nbsp;</p>
<p>Grant Gibbs designed the <a href="http://www.hipporoller.org/">Hippo Water Roller</a> to give poor, rural South Africans an easier way to collect water. The Hippo is a plastic tank which doubles as a wheel, with a handle. It&rsquo;s easy to fill and easy to pull over rough rural terrain, even by children. It&rsquo;s an ingenious solution and as it turned out, people love the product, but will not pay for it. Despite its success as a <a href="http://www-5.ibm.com/za/community/donations_2001.html">development aid</a> project, it was always acknowledged that it would <a href="http://www.thinkcycle.org/tc-notes/show-note?tc_note_id=36391">not be a commercial success</a>.</p>
<p>On the other hand, an interesting fact that emerged from the <a href="http://www.icsid.org/events/past_interdesign_workshops/index.php?PHPSESSID=e6b07876d56bc42db42b061dde38cbd5">1999 ICSID Interdesign</a>, hosted by the Design Institute of&nbsp; South Africa was that the same disadvantaged people would pay someone to deliver water to their homes, rather than fetching it themselves from a communal tap. It seems that time is as valuable at the bottom of the pyramid as at the top.</p>
<p>At the opposite end of the technology spectrum, mobile phone company MTN has become one of the <a href="http://www.sundaytimes.co.za/zones/sundaytimesNEW/business/business1115613835.aspx">fastest growing</a> telecoms companies in the world by expanding into <a href="http://www.lightreading.com/document.asp?doc_id=94021">risky markets</a> in Africa. Some stories tell of people traveling for days to spend several month&rsquo;s wages on a phone. It&rsquo;s easy to assume that the <a href="http://www.mtn.com/mtn.group.web/media/overview.asp">explosive growth</a> of mobile phone sales in Africa is simply a matter of usefulness; people are able to communicate where previously they were not. However it&rsquo;s possible that this is only part of the reason.</p>
<p>Aside from the inevitable calls to far away family and the crucial contact number for an itinerant handyman, mobile phones are used to arrange a lift, a party or for other social events that would have otherwise meant a possibly fruitless walk. &nbsp;In other words, the phone provides convenience, just like the service of water delivery.</p>
<p><a href="http://www.economist.com/business/PrinterFriendly.cfm?Story_ID=3104498">C.K. Prahalad</a> has pointed out that developing world customers are savvy and value-conscious. That&rsquo;s true, but there could be more to their discernment than that. Maybe the difference between the Hippo Roller and MTN is that these markets need not only great usefulness but also great convenience before they&rsquo;ll open their wallets. Add the possibility of earning extra money and you may have a winner.</p>
<p>﻿<em>First published on 11 October 2006 at Core77.com<br /></em></p>
<p>&nbsp;</p>]]></content></entry><entry><title>We Could All be Wrong About This</title><id>http://www.trstrl.com/articles-archive/2010/2/16/we-could-all-be-wrong-about-this.html</id><link rel="alternate" type="text/html" href="http://www.trstrl.com/articles-archive/2010/2/16/we-could-all-be-wrong-about-this.html"/><author><name>Nandi Maake</name></author><published>2010-02-16T07:09:00Z</published><updated>2010-02-16T07:09:00Z</updated><content type="html" xml:lang="en-US"><![CDATA[<p>&nbsp;</p>
<p>Already this century, we&rsquo;ve become used to deep user research as a foundation for innovation. &nbsp;The conventional wisdom is that you listen to what your customers say but more importantly you listen to what they <a href="http://www.amazon.com/How-Customers-Think-Essential-Insights/dp/1578518261">don&rsquo;t say</a>. Apple thinks different and doesn&rsquo;t seem to need to listen at all. &nbsp;</p>
<p>There are some well-worn stories about how tightly knit and cloistered the Apple design team is. <a href="http://www.businessweek.com/magazine/content/06_39/b4002414.htm">BusinessWeek</a> has pointed out how carefully these designers ply their craft. They consider the production process, the materials and technology and so on. In short they sound like a solid, old fashioned industrial design team. Nothing unusual or new there.</p>
<p>The <a href="http://www.cheskin.com/">intensely customer-centered</a> design processes of the 21<sup>st</sup> century product company are absent from Apple&rsquo;s press about it&rsquo;s innovation methods. That&rsquo;s a bit odd because they&rsquo;re so central in current design thinking. &nbsp;Contemporary designers are supposed to be studying customers furiously and hunting for nuggets of insight to fuel innovation. The idea of a designer as a person whose <a href="http://www.designmuseum.org/design/dieter-rams">superior sensibilities</a> allow him to judge what others should desire is kind of, well, distasteful in our egalitarian and open-source age. The more palatable thing is seeing the designer as a facilitator who unleashes the inherent creativity of a group of ordinary people, including other designers.</p>
<p>Apple&rsquo;s ranking in several lists of the world&rsquo;s <a href="http://images.businessweek.com/ss/06/04/in_products/index_01.htm?campaign_id=di7">most innovative</a> companies suggests otherwise. Maybe Apple&rsquo;s designers are so tightly hooked into the zeitgeist that they don&rsquo;t need to observe people to understand them deeply, at least not in the ways that are so trendy now. If so, it certainly seems to be working for them.</p>
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